Deconstructing Merge Games

While working at the gaming studio, I was tasked with researching the Merge Genre to evaluate whether we should invest in developing an engine that would allow us to produce multiple similar games. 🔍 Why deconstruction? Before building something new, I needed to understand what already worked. Deconstructing successful games allowed me to peel back the layers—what worked well for them, where they delighted users, and where they fell short. It was the best way to: ...

January 1, 2022 · 4 min · Virali Parekh